Tag Archives: Experimental

the three.

To pick three of my own favorite designs is a difficult choice to make, not because I have a lot of favorites, but quite the opposite. I’m a pretty harsh critic when it comes to my own creations, this is even true with my photography, so picking three for this post was quite difficult. My first choice was the lowercase “h” I created for my font (H is for Hoax), my favorite part of the h is the details, specifically the ascender and head serif, I’d like to believe that we’re seeing “inside”, like an x-ray.

The second design I chose to show is a poster design that I’m still working on, the title (a work in progress) is “Fall of Reach”, its a tribute to the videogame Halo. I like the simplicity of it and the focus on the center of the poster, it could possibly make the viewer contemplate what they’re looking at and that’s usually a good thing.

The third and final design is also a poster, done for a course in university, we had various choices of posters to design, I chose to create a fictional movie poster based on Year Zero, the Nine Inch Nails album. I had decided from the start to take my own photo for the background and I think that’s why I have a soft spot for this poster.



The Presence.


Toshio Iwai.

I know Toshio Iwai from his experimental Nintendo DS video game Electroplankton, he is also known for his interactive media and installation art. He’s also worked in television, music performance, museum design and digital musical instrument design. He’s known for creating amazing [experimental] visuals for music. The reason I enjoy T. Iwa’s work is because he doesn’t do things the conventional way, especially something like Electroplankton, a video game that received a lot of praise but also a lot of criticism because it was so unconventional. In its true form Electroplankton is one of the most interactive video games, being able to interact with various “Planktons” to create different sounds and rhythms, you can even use your voice and various sounds to create music and different visuals. The only real complaint people had about this game is the fact that there is no real way of saving the song or audio you create, but at the same time thats the beauty of the game, because chances are, the next time you start up the game there is no way you can create the same exact sound or song. 

My Photography.

This is a photograph I took near the port of Byblos, I noticed that the reflection of the sky was quite amazing against the calm water and once my friend started walking on the rocks near the water I just had to capture it. When I got home and took a look at the shot, I realized that the photo looked even better upside down and even then, people have a difficult time telling if they’re looking at a reflection or not, until they realize rocks don’t exist in the sky.

This is another one of my favorite shots and I really love it because its difficult to tell what it really is and many people analyze it differently. This is actually a shot of a puddle of water on the ground, but instead of focusing on the puddle, I focused on the ground next to it, causing this reflection to blur, the final step I took was to flip the photo to the side, which added to the confusion of what the picture is really of.

Traversing Through.



Overhead C